ABOUT ME
Hello! You've found the portfolio of Keola Silva! Game programmer, difficult-thing enjoyer, and Gameboy Advance enthusiast.
I have two big soft spots: Indie games and older game console tech! I think that both of these things often capture when I love most about games: their tendency to provide a simple, focused, and fun experience. Which leads me to my motivation for working within games: Games are fun and belong to everyone. Things I like to do when I'm not staring at a screen:
CAREER
My most recent work has been with Wavedash, leading the engineering effort for an unannounced title to their new platform.
Previously employed at 22nd Century Toys in Austin, TX. I had the joy of working closely with publishers like Devolver Digital and Finji to port their published titles to various consoles and mobile platforms, such as Death's Door, I Was a Teenage Exocolonist, and GRIS. Before 22nd Century Toys I was working with Thorrnet Games and Johnny Dale Lonack as a QA Analyst on Griefhelm. And before that, I was studying Computer Science at Auburn University, from which I graduated in 2019. There, I helped found, promote, and nurture TigerDev, a game development club with a large focus on garnering hands-on experience for its club members via semester-long projects. I'm always working on side projects for fun. Feel free to check out my Side Projects or my Professional Work. |
Wanna chat?
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